3 C’s of User Stories
3 C’s of User Stories, People above procedures is one of Agile’s core values. Scrum exemplifies this by offering artifacts and features that are focused on the client and the 3 Cs of User Stories. One such feature that promotes cooperation encourages openness, and makes it much simpler to complete the sprint goal is a user story. The user story examples and best practices, commonly referred to as the 3C’s of user stories are attempted to be explained in this blog. It might be simple for folks working on the project to write requirements.
But what about the general public, who might not always be familiar with technical speech? User stories assist Scrum in resolving this issue since it places a strong emphasis on customer collaboration.
3 C’s of User Stories- let’s have an insight
Here are the 3 C’s of user stories:
- Cards– User stories are written on cards-This activity keeps the user stories concise and they are handwritten on index cards. The information on the card won’t be complete or will be in excess. The material on the card will just be sufficient to enable everyone to grasp the story and the requirement. The card serves as a representation of the requirement and is a useful planning tool. Additionally, it can be used to record other information, such as the importance of the story or the associated costs.
- Conversation: Although the card is the first step in creating the user story, the requirement still needs to be further addressed, clarified, and shared with the developers. Conversations are used to do this. Conversations among stakeholders, Product Owners, Scrum Masters, and developers encourage collaboration among all parties, which aids in achieving a common understanding of the requirement and facilitates product development.
- Confirmation- There is always some skepticism about the necessary condition, notwithstanding the depth of any conversation. How can we ensure that the user story follows the requirement while still moving forward? This is accomplished via the user story’s third C, “confirmation.” Acceptance tests are one way of confirming something. Confirmation is an acceptance criterion that encapsulates the fundamental requirements and aids in our testing of the finished product to make sure it satisfies the set standards.
The feature becomes available when these three Cs of the user stories are satisfied.
Conclusion:
The user story is one such aspect that shouldn’t be overlooked because it is crucial to the success of a Scrum project. It is a tool for both feature creation and for encouraging teamwork and open communication among stakeholders. Writing effective user stories is essential for Scrum projects because they assist in clarifying requirements and producing features and deliverables that the client will approve.